Minecraft Featured ConfigPositions – A Fusion of Configuration and Level Data Managing configuration data, that corresponds to different locations in a level, has always been a hassle in Minecraft. Level and configuration data can get out of sync or the configuration data was set incorrectly from the beginning. Read more about how ConfigPositions make that easier.
Development Featured Our new Git Branching Model Creating meaningful branches in Git to support you in your workflow is hard. We used git-flow for the last years but finally decided it would be time to switch to another branching model.
Minecraft Featured High Performance Map Displays When we decided to further utilize the possibilities that Minecraft maps provide us, we quickly came to realize, that Bukkit's API regarding maps is far too limited in its scope. Here's how we implemented our own map API instead!